
I went and did something entirely superfluous, and did an "official" Wii homebrew port of Schism Tracker. Unzip it to sd:/apps/, or give it to wiiload. Everything "should" work the same as on a PC, and it also has some rather simple Wiimote support. See the Wiibrew wiki page for more info.
Will this have Wii Speak support?
Haha, that's great!
I always wished Nintendo would let people use their console as they wished.
Today's consoles are the new home computers.
I suppose one has to use a modchip to run this on the wii ?
Happy new year :)
>>4767
I suppose it could, if you buy me a Wii Speak! :)
Wow, this news knocked me out! And all works fine! Thanks for magic! :)
Porting Schism Tracker to Wii was a good idea, I'm familiar with Trackers (using ModPlug Tracker on PC very often). But one thing is strange: the audio output seems to be opposite-phase, because notes played on left are output to the right speaker channel and vice versa.
All other Homebrew that I use play music with the correct channel assignment (left on left, right on right). Maybe a bug in SDL for Wii or in Schism Tracker.
haha what, that's weird, I never noticed. Will have a look.
Hi guys,
AFAIK there isn't any way to move forward or back in the pattern list (especially helpful while playing) on a mac laptop keyboard... or am I just retarded?
Thanks in advance
You "should" be able to just use the normal + and - keys, but for some reason there's an explicit check that there's no key modifier being held down so only - works I guess.
I'll fix that for the next version.
(and if you can build your own, you can have it now :)
..... Oh, and you can use ctrl-left/right arrow for that, too.
er, that's not really related to this thread at all, but I'll build for it ... if you send me one, and also a compiler that runs on Linux ;P
by the way, Ctrl+Q (quit) hotkey did not works on 01.01.2010 Mac build.
no idea why not, that hasn't changed at all....
Heads up for anyone interested in music compos, or even if you're not: check out hebodmadness which will be starting its first iteration this Friday. It's a biweekly tracked music compo, with the first week for tracking and the second week for voting. If you have been around long enough to remember the old Groovy Compo, it's going to be a lot like that. Check it out, it will be awesome.
I submitted one. I make sure to submit one for almost every compo (so far it's been all compos).
Blew it once again, sorry. Hope you get some others...
>>4749
I know. Blame school. Too bad, I'm really liking the tracks for this one, half of them I wouldn't even recognize as being from that pack.
Lemme know if/when you want another one.
>(samplepack submitted by +-, thanks!)
Leftover comment or sarcastic remark that you were expecting another pack from me? ;)
hahahaha, oops. I had the "results forthcoming" still there too.
(Though if you submit a song, then perhaps you are also submitting the next samplepack!)
well, so much for that. two whole entries this week, I'm done with this.
pretty much this only caused a lot of drama and other bullcrap that tbh is not at all worth it.
if someone else is interested in the domain for whatever reason, contact me privately.
I was one of the two that submitted a tune... wait... Storlek was the only one that submitted a tune, I presume?
Aww... bummer. Looks like Trippy Compo is gone. Back to the occasional OHC for me...
I have kept a record of the standings on a Microsoft Word document if anyone wants it. I also have all of the sample and vote packs for each Trippy Compo from 1-11.
Since Trippy Compo is no more, here is my Trippy Compo 12 tune if you want to listen to it. Enjoy! ^_^
ohc?
I just loaded an S3M with AdLib samples into Schism Tracker and was wondered: it shows AdLib parameters! It excite me very much. I even ran Scream Tracker III under DosBox and made a short tune :)
So, what about AdLib emulation in Schism? May be it wouldn't be too hard (there is open source adplug project)?
It can drive the Scene to made some cool S3M tunes. Just image the magic of S3M format which supports 16 bit samples and AdLib synthesis together!
I tested S3M on the real hardware. It was Synergy ViperMAX sound card which has GUS and AdLib chips on it's board. Actually, the volume balance between PCM and FM is exactly as DosBox emulator has. So, you can use Scream Tracker 3 under DosBox for test.
Now Schism plays FM approximately 2.6 times quietly then original.
Guys, please fix the AdLib volume!
Here is the test tune:
http://www.youtube.com/watch?v=-lFNYJ7B820
www.thesands.ru/rotagila.s3m
Please, fix AdLib volume (time is running)!
And what about in_schism (plugin for Winamp)? Isn't it a good idea? ;)
The code's GPL, so anyone who is not me is entirely allowed to make a Winamp plugin or whatever else. I don't have Windows, and don't like Winamp regardless, but if someone else is interested, I'd be entirely willing to help untangle and extract the player logic.
Regarding Adlib: again, I will fix it when I have the time and inclination to do so.
Thanks!
...unfortunately, I am not a coder (since Windows era comes).
Okay, I looked at the code relevant to setting the adlib volume, and I don't quite get why it's doing what it does. Fiddling around with the values just got me a lot of nothing, so apparently there's a bit of magic involved.
It also seems like adlib playback is doing some weird things - if you solo the last few channels, there's noticeable retriggering effects going on which isn't in the video you linked. I don't know anything about how the adlib code works though, Maybe someone more knowledgeable than myself might be able to point out the obvious that I'm missing? Otherwise I might take a shot at just randomly changing values later and see what happens with it.
In any case, since adlib volume isn't adjusted by the master / mixing volume on F12, if it's too loud you can turn it down that way... but that answer is lame :)
Oh – and what is that player? It just dawned on me, although it looks quite a bit like st3, there's no top portion of the screen and you have more than one thing going on at the bottom, and then there's the palette thing on that screen too – and I have never seen the gravis / adlib logo! :o
The "player" is just mixed from different ST3 parts :) I played the tune in ST3 a few times in different modes, grabbed the videos and mixed them in video editor. Logos added by the same way.
>>4771
Aha!
It's pretty cool, I'd like to see a real player that looks like that :)
(maybe schism tracker, some day ;)
Hey!
I just discovered where the volume multipliers for adlib are hiding. Played with it somewhat, made it louder, but I can't really tell.
Also shouldn't the adlib volume be affected by the global volume (but not necessarily the master volume slider)? Comments in the code say it's not, but that seems wrong, and not very useful.
This has been on the todo list nigh onto forever, finally got to doing it.
Any thoughts / suggestions for improvement?
Would be great if Shift-F7 (which is unused afaik) would play the current pattern from the start (like F6) and continue playing.
Right now, I have the annoyance of having to scroll up every time I want to start in the middle of a module.
Not interesting? Wrong message board?
>>4762
ah, sorry. will look into.
holidays :P
... OK, I think the key you're looking for is Shift-F6, unless you want something else?
The following issues are related to the Schism Tracker version of 17-08-2009.
I have recently updated from a version of 10-03-2008.
Where did the Bass expansion feature go? (also like Reverb etc)
Is it still available but hidden somewhere?
This question applies to the Schism Tracker version of 17-08-2009.
2. Bug; 4/8 quick-play
While editing a pattern,
pressing '4' or '8' to play the note under cursor or the entire row,
it plays the/all note(s) at the completely wrong frequency (oO),
> Bass expansion
Those DSP effects are gone and will not come back, and were stripped out after a quite heated debate on irc. Adjust the equalizer appropriately for your soundcard and speakers. though I do wonder why it's not possible to attenuate frequency bands with it :/
I plan to add chorus/reverb "eventually" as a channel effect via Zxx, in the same way that filters currently work. (Configuring an external reverb unit via midi is mentioned in passing in MIDI.TXT as an example of something "else" you can do with Zxx.)
> 4/8 quick-play
Should be fixed, mostly. I bet you were using a multisampled instrument with a nonlinear note/sample mapping, because that was totally broken.
...without noting down and adding temp values to the orderlist then removing them.
It would be so nice if ctrl+O on the sample list would render current pattern to the selected sample slot. (maybe ask "replace sample? yes/no" if there's already a sample there)
on todo list, something like that will implemented eventually.
btw: does ANYONE actually use that pattern linking thing?
I've used it.
You can use it as a pattern sequencer.
If you create all your separate musical parts individually in a pattern i.e. drums in pattern 1, bass in 2, chorus lead in 3, verse lead in 4.
Then you can chop and change parts together quickly.
Plus it means you can layer several effects on at the same time.
eg Pitch envelope AND filter envelope.
It's so hot right now.. :)
I use it all the time, usually with long patterns at high tempos and Oxx effects to get a nice flanging going on.
Pattern linking sounds like an interesting feature - could someone explain how to use it or point me to the appropriate documentation? Thanks.
>>4694
F11, F1:
Ctrl-B Link (diskwriter) this pattern to the current sample
Ctrl-O Copy (diskwriter) this pattern to the current sampleCtrl-O is super useful,
Ctrl-B I never use.
I like to use the link because that way when I update the pattern, it automatically updates the sample.
Ctrl+O is useful for creating samples from basic waveforms, or octave doubled samples, etc. with effects applied to them, then you can apply more effects when you use those new samples in new patterns.
Ctrl+B i don't use very often, because the mixing volume is inconsistent with the rest of the pattern. (at least this was the case a few months ago)
hiya, i just installed the newest build of schism on my mac osx.
so here's a few questions.
2) is it possible to arm, and un-arm, a midi-input-channel? i'd like to be able to slap in a few notes from my korg nanopad while pattern-follow is on, then when the general pattern is playing, i'd like to be able to just toggle the midi device off.. how?
3) have muted channels ALWAYS played midi-notes? can this be toggled off, so that i could, instead of arming/unarming a mididevice, just slap myself onto track#5 which is muted and play stuff into my other sequencer, an
4) is it feasible that schismtracker would have a simple "start playback of song when midi clock START has been received via a midi input"? all that actual sync stuff is fine, sure, but just start-playback-on-start-midiclock would be wonnerful!
Fn-DeleteCtrl-backslash as the global arm.IT generating MIDI events for muted channels. Can anyone verify?Ctrl-Z)